Bey-utiful Hair

This hair took quite some time due to the size of it. It was a true jigsaw nightmare to UV map this hair since it takes soo much texture space. After finally making it fit I had to recolor the ponytail, create a custom bump + specular map*, and re-do the weights.

*I make those from the original EA maps 95% of the time to keep the high details.

 

I had to 'steal' space from the hat category, so I've disabled hats. Hats that have hat-chops won't be displayed. But who wants to hide this gorgeous hair under a hat?!
Here's the inspo behind this hair.

 

I've also joined Patreon! Optional, my CC stays free and will be released here once Early Access is over.

  • BGC.
  • New Mesh.
  • Hats Disabled.
  • All LOD's.
  • Hat Compatible.
  • All 18 EA Swatches.
  • New, Bump, Specular map.
  • Custom Thumbnail.
  • Original mesh credits; EA.
  • Within EA's Polycount.
  • Disabled for Random.