This hair took quite some time due to the size of it. It was a true jigsaw nightmare to UV map this hair since it takes soo much texture space. After finally making it fit I had to recolor the ponytail, create a custom bump + specular map*, and re-do the weights.
*I make those from the original EA maps 95% of the time to keep the high details.
I had to 'steal' space from the hat category, so I've disabled hats. Hats that have hat-chops won't be displayed. But who wants to hide this gorgeous hair under a hat?!
Here's the inspo behind this hair.
I've also joined Patreon! Optional, my CC stays free and will be released here once Early Access is over.
- New Mesh.
- Hats Disabled.
- All LOD's.
- Hat Compatible.
- All 18 EA Swatches.
- New, Bump, Specular map.
- Custom Thumbnail.
- Original mesh credits; EA.
- Within EA's Polycount.
- Disabled for Random.